Archive for the ‘research’ Category

Haptics give ‘Sight’ to Wheelchair

Wednesday, May 25th, 2011

With the use of haptic technology, an ordinary wheelchair is given the ability to ’see or feel’ by a team of researchers at the Luleå University of Technology. This electric wheelchair is able to sense its surroundings and transmits information to a person who is visually impaired. This is achieved by the use of SenseGraphics H3DAPI platform, a haptic robot to serve as a virtual walking cane, 3D laser scanner, and a joystick for navigation. The 3D map created by the laser scanner is transmitted to the haptic platform, which creates the virtual touch environment and feeds this information back to its user via the haptic device.

For more details, please refer to the official article.

SenseGraphics technology featured in recent TED Talk

Thursday, January 27th, 2011

January TED talks includes one very interesting  speech from Professor Ynnerman, the founder of Norrköping Visualization and Interaction Studio (NVIS). The talk is about Professor Ynnermans’ famous research; using tranform functions to reduce the extremely large amounts of volymetric data from modern medical 3D data scans… then highlighting portions of the data allowing for the production of 3D graphics that are more or less like artistic paintings.

This way Professor Ynnerman and his team can, in just a couple of minutes, perform advanced biopsis on full body scans useful for crime investigations à la CSI…

Check out the amazing work yourself at the TED talk below!

And where does the SenseGraphics technology fit in here? Haptics is actually one of the research topics Ynnerman is working on. As a matter of fact, SenseGraphics has been commercializing the “Volumetric Haptics Toolkit” to H3DAPI, featured in the video (check 11 minutes, beating heart, there is also an older picture of a SenseGraphics Display featured), work done by researcher KJ Lundin Palmerius.

SenseGraphics moves into the next phase of evaluating eyetracking in fully immersive, touch enabled environments.

Tuesday, September 21st, 2010

SenseGraphics has successfully proven eye tracking from Tobii to be a possible part of SenseGraphics Display solutions. A working prototype, integrating 3D projection technology with DepthQ Polarization Modulator and Tobii eye tracker, has been developed during a thesis project together with Linköping University. All components are now in place for taking this prototype to another level with the software integration of H3DAPI in a new master thesis project to start very soon.

Using eye tracking with SenseGraphics Display systems and H3DAPI would bring to the researcher a unique tool for analyzing user attention, motoric skills and the influence of haptics in real 3D stereo, multi-sensory environments.

For your eyes only…

Friday, May 28th, 2010

We have just started a thesis project to investigate the possibility to integrate Tobii eye tracking technology with SenseGraphics H3DAPI and SenseGraphics Display solutions. Tobii, a company in Sweden, has been very successful in bringing their eye tracking products to the market, not only for assistive and research use but also in outstanding eye-tracking solutions for market research and usability studies/analysis. In just a couple of years they’ve grown from a small start-up to a company employing well over 200 people, all over the world!

Tobii stand alone tracker

The Tobii eye tracking technology has some advantages to competitors solutions; fully automatic eye tracking, very high accuracy with the ability to track nearly all people with good tolerances on head motions.

The thesis work includes hardware integration of eye tracking for use in SenseGraphics “immersive workbench” solutions. As we are using real stereo 3D in our setups, there is a great challenge to overcome the problem of 3D glasses blocking lights. Tobii is using advanced image processing of a person’s face and eyes and reflections in the eyes of infrared reference lights to estimate eye position and precise “gaze target”. The thesis project will investigate some possible solutions and hopefully we’re able to present a working prototype later this year…!?

The combination of eye tracking and use of haptics in real 3D stereo interactive environments would allow for some very interesting research possibilities in for example neuroscience. Hopefully our H3DAPI users will “soon” gain access to users gaze and eye position data for further research application development in SenseGraphics Display solutions…

SenseGraphics H3DAPI user community is growing…

Sunday, March 7th, 2010

I have recently received lots of proofs on applications beeing developed using SenseGraphics H3DAPI. Some of these consits of videos which are going to be posted on SenseGraphics H3DAPI Youtube user channel (www.youtube.com/h3dapi). First out is Dr Felix Hamza-Lop from the Armstrong Atlantic State University with a great video that shows how haptics is used for learning physics…

SenseGraphics Display and technology featured on BBC News

Monday, January 25th, 2010

ImaGINe-S, Imaging Guided Interventional NedleSimulation, is a simulator for Ultrasonic guided needle punture procedures developed by researchers at Bangor Wales, Liverpool, Manchester, Leeds, Imperial and Hull University.

Based on SenseGraphics H3DAPI and SenseGraphics Display, the simulator brings together a virtual patient, needle, sonic probe and image sonic data in a realistic environment for hands on simulation and training.

See the BBC Wales coverage with Professor Nigel John at the Bangor University to learn more!

Touch enhancing Virtual Reality

Monday, November 16th, 2009

SenseGraphics recently delivered a Large Immersive System with haptics device to the UT Dallas Center for Brainhealth. To learn more about how UT Dallas intend to use this system please check out this news drop on physics.org:  http://www.physorg.com/news177325903.html 

3D-LIW at UT Dallas 
Picture linked directly from physorg.com

Eurographics MEDPrize to H3DAPI project

Friday, February 6th, 2009

Eurographics just announced the winners of the MEDPrize 2009. SenseGraphics congratulates our partner behind the ImaGINe-S project who took the second price in the category!

See this YouTube video to learn more about the project!

Ergonomical study of using the Novint Falcon

Thursday, December 18th, 2008

Today we joined a class session at the Royal Institute of Technology. It was the final day in a design course focusing on ergonomics.

In one of the project group the Novint Falcon game haptics device was chosen. The Falcon group had identified a problem when using the gaming device for longer gaming session. Already after some minutes of use the test group felt pain in their under arms and shoulders. Although there are recommendations in the manual like; for one hours of gaming you should rest 15 minutes, use the arm chair as a resting place for your arm while playing games… it is really limiting for a hard core gamers to restrict the “never want to end” playing games using this cool device.

Concepts for the Novint Falcon handle

The test users claim they feel pain in the under arm and shoulders on specific muscles. To really prove this is the case, the project group used EMG measurement to get an understanding for the kind of stress the muscles are exposed to. The group then did literature studies to find out what recommended arm and hand positions there are, in theory, for this or similar kind of use. From this study and the previous conclusions on the user test they brought up some new concepts on handles developed  and redesigned using the “JACK analysis” method (including force analysis). The group then manufactured new prototype handles which then was mounted on the Novint Falcon for new user test and EMG analysis. The final EMG analysis proved their new concepts being succesful in reducing the stress factor, especially on the under arm muscles.

Improved stress curves for the new concepts

If you would like to have a copy of the presentation please mail us!